Props and Pops
Hi there everyone ,
I m Sergio Salvador, enviroment and VFX artist . I have been working in the video games industry for 4 years
developing AAA and Kinect games such as Wanted, Motion Sports, Bond Legends ..
Two weeks ago I did join 8 Bits Studio and I have to say it s a great experience working close with so high talented team mates.
During those days I have been modeling some of the props for our project. Generating low poly meshes in Maya and sculpting
the detailed high poly meshes in Zbrush gives us very smooth results when projecting normal maps for organic shapes. This gives
us the opportunity to prototype and change the topology in a few clicks.
Modelling , texturing , litters of coffe, mini soccer games, chair fights and music all day long generates a friendly crazy
atmosphere ideal for working hard while enjoying what you do.